Using Line Integral Convolution to Render Eﬀects on Images
Ricardo David Castaneda Marin
Vector Field Visualization | NPR | Image Processing
It is well known that even since its roots Computer Graphics procedures have been used by artists for both aesthetics and commercial purposes. Our motivation comes from the original paper on Line Integral Convolution (LIC), an algorithm to visualize high density vector fields, which explores another kind of applications considered as realistic effects, more specifically blur-warping. In a similar way, we searched for other uses of these LIC ideas mixing the already known NPR techniques like painterly rendering and pencil sketches. This monograph is then the result of such experiments.